Transitioning From Web Developer to Comic Book Author:

Writing for Comics Update + Asher Evans

I’ve now been trying to get inZomnia finished for a while (as a 12 issue volume) and I’ve been rolling this other idea around in the back of my head for almost as long. I’m not really putting off inZomnia but I have to admit it is an ambitious first entry into the comics space. This other idea is much simpler and allows me to create a single issue to introduce the world without worrying that later issues might need to revise the first.

Something about the comics industry that I find so strange is that writers don’t usually have the full story mapped out. They might have the current arc fully bulleted (hopefully) but they typically write an issue, it goes to the artist, they write another issue, and so on. Usually this only happens with ongoing series like The Walking Dead, DMZ, The Boys etc, which are three series that have been really disappointing to me lately–I find that any series pushing past 60 issues is just going on too long. But imagine writing a novel where you write the first chapter, polished and complete, ship it off to press and then start writing the second chapter, knowing that you have no ability to revise character interactions, manners of speech, plot devices, etc in previous chapters–those are set in stone. The really minor things are what get me. Since I’ve been writing inZomnia, I’ve revised the first issue script 3 times–and they are very different versions. Perhaps it’s just an issue with having all the characters and story fully mapped–something I’m still working on–but I keep thinking of subtle things that I issue #10 or #11 will have that need a little foreshadowing earlier on. It would be a pity to press those and not have the ability to include that. So, since I’m new to this, I’m not just outlining–I’m going to at least write a prose page for each issue, fully flushing out the details before I go back to revise the actual scripts again.

In the meantime, as advised by my virtual mentor Antony Johnston in his fantastic articles on writing comics, it’s good to step back and work on something else to give your brain time to come back with a fresh perspective.

If you are unfamiliar with Antony’s work, he is currently writing Wasteland and the following articles on his site are required reading for anyone wanting to write comics (or even if you are just into writing anything at all, the first article is for you):

So, as I was saying, I took a little break today and created a 3 act outline for a 1-shot comic called “Asher Evans isn’t Real.” Of course, it’s a 1-shot that sets the stage to grow into an ongoing series or, as I prefer all media to be, a more flushed out and conclusive graphic novel. Asher Evans has a twitter account if you are interested in following the progress of a fictional character living a fictional life within his own fictional world: http://twitter.com/AsherEvans

Next steps with this one-shot are:

  1. Writing a prose summary for the issue
  2. Converting the prose summary into 3×5 cards (using scrivener to create 22 cards that also double as script pages)
  3. Expand those cards into scripted format
  4. Find an artist to do some character sketches